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 D20&20

Game Dev Underground Jam 4 - Theme: 2020

A Jam Entry, rated against 31 other entries

Ratings:

  • Aesthetics: 5th
  • Mood/Atmosphere: 10th
  • Fun: 16th
  • Theme: 25th
  • Mechanics: 32nd

Set well after the great 2020 collapse, in a future where the ruins of the old world are explored as dictated by manuals left from the ancients, one broke adventurer sets forth to find an ancient artifact, the 'Vaccine', which is claimed to be able to cure any and all ills, and even restore the dead to life!

Can you succeed at finding this 'VahSeen' as the people of the world now call it, and escaping alive?


A community jam for a developer group I’m part of - Theres only a few of us, and the jam was very insular. I wouldn’t take any of the ratings too seriously as a result.

Regardless, the game speaks for itself - D20&20 was a very early jam game for me, and involved a lot of learning to build out the levels, content, and puzzles. The theme itself was pretty loaded, so we decided to take it in a very light hearted direction, and an adventure to find the ancient vaccines sounded like the right kind of dumb humor we needed. Fun fact, the vaccine was designed after Mountain Dew Code Red, and not a health potion.

Writing the content for this was so much fun, I really enjoyed making the puzzles and jokes, and Alyssa had a great time making the art, particularly the Miku puzzle and environments. If we’d had more time, I would have simply added more depth to some of the puzzles and made more engaging ones. Oh, and a dialog skip - highly requested feature I completely missed adding.